Showing posts with label cod. Show all posts
Showing posts with label cod. Show all posts

Monday, July 22, 2013

Fish Oil Telescope Lens

TELESCOPE LENSES MADE FROM FISH OIL
IS A FISH IN YOUR TELESCOPE'S FUTURE?
The Humanoido Lab was successful in creating hundreds of perfectly formed refracting lenses, of varying size, using fish oil. The objective is to create optics using materials other than glass that circumvents the many hours needed for grinding, polishing, figuring, testing and coating. Such methods could be used for rapid creation and deployment of telescopes in low Earth orbit, on non-orbital missions, spinning in deep space, on the lunar surface, and on the Earth.

These lenses employ a clear and pure fish oil extracted from Cod fish that comes from the deep ocean. The surface tension of a substrate is enough to hold the lens in place and is conducive to the collection of droplets and the formation of the convex curvature. The Cod oil has a propensity to collect together and thus perfect round convex lenses are created.

LENSES ARE FORMED WITHOUT SPINNING
The oil is processed before lenses are created. A recipe of cooking the oil precipitates its consistency before the lenses are made and held in place.

It's possible to vary the diameter of the lens from small to large. The amount of collective oil is directly proportional to the diameter of the lens. The size, amount of oil, weight of the lens, amount of surface tension, and the collective attraction of oil to oil, all contribute to the lens FL focal length process.

Small lenses are teased to join other lenses, forming larger lenses in the process. Keeping the process slow in formation will reduce or eliminate bubbles. The fish oil has a very light viscosity keeping the lens interior very pure and bubble free, perhaps significantly more so than plate, pyrex or other glass created specifically for telescopes.

It may be possible to substitute other carrier liquids (instead of water) to form the lenses and vary their properties. For example, using the CRC Handbook of Physics, a higher viscosity material may be found. As the viscosity varies, the size and depth of the lens also varies.

A collective (top right in the photo) was placed in the substrate and allowed to fill. The idea is to produce a creation vessel for a much larger lens. The results were successful and encouraging and could lead to creating much larger refracting telescope lens objectives of extremely pure quality.

So far, the 40-inch Yerkes Refracting Telescope doesn't have much competition as these lenses still remain under the 14-inch diameter mark due to the limitations of the experimental containment vessel.

Thursday, September 6, 2012

Little Blue Robotic Helping Hand

The little blue robotic brain helping hand
LITTLE BLUE ROBOTIC HELPING HAND

This little blue toy hand is so cute, it just had be interfaced to the Brain.

It can be moved with servos and has a truth table for 4-BIT communications in LBH hand sign language. Seen here during the setup process, the Little Blue Helping Hand can position inside one of the brain structures and talk sign language from the inside out. With a clear or open brain structure, many status details can be provided during brain functions. A small language set is also created. The photo shows the hand with a Tri-Core setup, though it also works well with Propellers and under Spin. The small blue hand can fit many smaller brains as well.

SIGNING TRUTH TABLE
A  ALL DIGITS CLOSED
B  ALL DIGITS RAISED
C  FIRST 2 DIGITS RAISED
    LAST 2 DIGITS CLOSED
D  LAST 2 DIGITS RAISED
    FIRST 2 DIGITS CLOSED

SIX TYPICAL LANGUAGE SETS
1) STOP, GO, INPUT, WAIT
2) THINKING, QUESTION, ANSWER, NO REPLY
3) RED, BLUE, GREEN, YELLOW
4) HIGH, LOW, MEDIAN, IN TRANSIT
5) HAPPY, SAD, ANGRY, LAUGHING
6) OUTPUT, INPUT, PROCESSING, OVERLOAD

PROGRAMMING THE LBH LANGUAGE
The Little Blue Robot Hand communicates in LBH sign language. Programming is simple. First select the language set. The first bit sent is the language set selector. Then represent the bit pattern of a 4-bit language number. The example shows 6 languages and four bit positions to each "word." It's also possible to use IF-THEN constructs. Versatile LBH language works well with Spin and dozens of others.

' LBH LANGUAGE SET ONE
' 1 0 0 0 STOP
' 0 1 0 0 GO
' 0 0 1 0 INPUT
' 0 0 0 1 WAIT

MORSE CODE LANGUAGE
The Morse Code language set is represented by a 0 and 1, on or off, or short and long. With the Blue Hand, B is all digits open for long and C is Last two digits closed for short.

' MORSE CODE LANGUAGE SET
' 1 0 0 0 LONG
' 0 1 0 0 SHORT

PLAYING A GAME
THE Blue Hand was designed to play the game of Rock Paper Scissors. The Truth Table for this game is give below. It too can be converted to a 4-bit byte and programmed.


' ROCK PAPER SCISSORS GAME
' 1 0 0 0 ROCK (A = ALL DIGITS CLOSED)
' 0 1 0 0 PAPER (B = ALL DIGITS RAISED/OPEN)
' 0 0 1 0 SCISSORS (C = LAST 2 DIGITS CLOSED)

THE EVERYTHING LIST
It can nudge a robot a small amount. It can repeatedly push. It can do several sign languages. It can send Morse Code by visual signaling. It can also cover an object, block light and infrared, reflect infrared, poke or stab, create shadows, and make contact. It can also play the game of Rock Paper Scissors.

LINKS
TriCore