Showing posts with label little. Show all posts
Showing posts with label little. Show all posts

Thursday, September 6, 2012

Little Blue Robotic Helping Hand

The little blue robotic brain helping hand
LITTLE BLUE ROBOTIC HELPING HAND

This little blue toy hand is so cute, it just had be interfaced to the Brain.

It can be moved with servos and has a truth table for 4-BIT communications in LBH hand sign language. Seen here during the setup process, the Little Blue Helping Hand can position inside one of the brain structures and talk sign language from the inside out. With a clear or open brain structure, many status details can be provided during brain functions. A small language set is also created. The photo shows the hand with a Tri-Core setup, though it also works well with Propellers and under Spin. The small blue hand can fit many smaller brains as well.

SIGNING TRUTH TABLE
A  ALL DIGITS CLOSED
B  ALL DIGITS RAISED
C  FIRST 2 DIGITS RAISED
    LAST 2 DIGITS CLOSED
D  LAST 2 DIGITS RAISED
    FIRST 2 DIGITS CLOSED

SIX TYPICAL LANGUAGE SETS
1) STOP, GO, INPUT, WAIT
2) THINKING, QUESTION, ANSWER, NO REPLY
3) RED, BLUE, GREEN, YELLOW
4) HIGH, LOW, MEDIAN, IN TRANSIT
5) HAPPY, SAD, ANGRY, LAUGHING
6) OUTPUT, INPUT, PROCESSING, OVERLOAD

PROGRAMMING THE LBH LANGUAGE
The Little Blue Robot Hand communicates in LBH sign language. Programming is simple. First select the language set. The first bit sent is the language set selector. Then represent the bit pattern of a 4-bit language number. The example shows 6 languages and four bit positions to each "word." It's also possible to use IF-THEN constructs. Versatile LBH language works well with Spin and dozens of others.

' LBH LANGUAGE SET ONE
' 1 0 0 0 STOP
' 0 1 0 0 GO
' 0 0 1 0 INPUT
' 0 0 0 1 WAIT

MORSE CODE LANGUAGE
The Morse Code language set is represented by a 0 and 1, on or off, or short and long. With the Blue Hand, B is all digits open for long and C is Last two digits closed for short.

' MORSE CODE LANGUAGE SET
' 1 0 0 0 LONG
' 0 1 0 0 SHORT

PLAYING A GAME
THE Blue Hand was designed to play the game of Rock Paper Scissors. The Truth Table for this game is give below. It too can be converted to a 4-bit byte and programmed.


' ROCK PAPER SCISSORS GAME
' 1 0 0 0 ROCK (A = ALL DIGITS CLOSED)
' 0 1 0 0 PAPER (B = ALL DIGITS RAISED/OPEN)
' 0 0 1 0 SCISSORS (C = LAST 2 DIGITS CLOSED)

THE EVERYTHING LIST
It can nudge a robot a small amount. It can repeatedly push. It can do several sign languages. It can send Morse Code by visual signaling. It can also cover an object, block light and infrared, reflect infrared, poke or stab, create shadows, and make contact. It can also play the game of Rock Paper Scissors.

LINKS
TriCore

Monday, January 23, 2012

Brain Loss Baby Making

BABY MAKING LOSS IS REAL
Guess what a baby making brain gives up during birth?!

When a biological woman has a baby, she loses something… in the form of body nutrients and elements like vitamins, calcium, bone mass. What does a baby-making machine like the Big Brain lose?

The Big Brain has given birth to many siblings. See 12th Child and Genealogy. During the birthing process, the Brain has specific loss. Although this machine brain has no fluids, bones, calcium or vitamins to lose, it does have substantial electronic loss. Can you guess what it gives up during birth? The answer is Propeller chips!

With the first five babies, the Brain has given up over 12 Propeller chips. How does it do it and keep on going? The brain is divided into a number of Propeller Arrays. The first two arrays contain a finite number of Propeller chips set at 50 each. In the third Array, also know as an open ended Partition, the number of props is variable, and can grow more or become less and the Brain will continue to function. This allows the Big Brain to give birth to offspring, give up Propeller chips to make little brains, and keep on going...

Thursday, December 29, 2011

Little Eye Contraption

LITTLE EYE CONTRAPTION
This amazing Little Eye Contraption is a monocular pinhole telescope that uses only one glass lens. Economically it can give the Big Brain a Seeing Eye which it can control. Explore the pinhole lens telescope and see what new things are discoverable..

Overview
In continuing experiments with a variety of eyes and telescopes, the Big Brain has created yet another scope of unusual nature, this time it uses a refracting element as the primary and a tiny pinhole eyepiece created from a sheet of aluminum bakers foil punched with a needle.

Pinhole Size
Make various size pinholes and try to get the most circular possible. This telescope works well on bright objects like the Moon but do not use it on the Sun. If the pin hole ocular is too small, diffractions effects will begin to take place and the image will degrade and become too dim. If the pinhole is too large, a degrading and blurring will take effect. Try experimenting for the optimum conditions.

Finding Primaries
The primary lens is a simple magnifier lens obtained from a dollar store. Experiment with various size diameters and focal lengths.

Increasing Image Quality
Stop down the lens with a circular aperture mask and the image quality may improve substantially.

Make a Zoom Lens
The telescope can be converted into a Zoom by varying the distance between the pinhole and the objective lens. In this example the Brain has used a large magnifying glass as the primary objective to create a refractor telescope.

Enable Inverted Images or Not
You can make the telescope perform with images either upside down or right side up by varying the distance between the ocular and the convex lens.

Electro Imaging
Try using your camera in macro mode or electrical sensor to do some astro imaging or eye work. Use the technique of pinhole projection. If we get results on the Moon if it ever stops raining, we'll report back here with the images. Use a method of photography for terrestrial results.

Future Exploration
Try replacing the pinhole ocular with a piece of wax paper. It will form images of bright objects that can be observed visually or photographed.