Showing posts with label injection. Show all posts
Showing posts with label injection. Show all posts

Monday, November 9, 2015

Space1 Transhuman Injection


SPACE1 TRANSHUMAN INJECTION
The Founder of SPACE1 is the inventor, developer and innovator of TransHuman Injection for space travel and space tourism

Advanced rapid development during LQ2015 is slated for refinement of TransHuman Injection, TI, while 2016 is scheduled for rocket launches testing many concepts of space tourism. The Space1 program is on schedule for TI and its refinement.

TRANSHUMAN INJECTION
TI, TransHuman Injection, prepares a Space1 astronaut for space tourism travel. TI includes the Super (space) Suit which will enable a human for super human feats as needed during space flight. The Super Suit is a key linking element with the spacecraft environment.

SUPER SPACE SUIT 3S
The Super Space Suit 3S enables withstanding the elements of space travel and maintains the safety rocket configs. Commonplace is withstanding intensive vibrations, weightlessness, parametric recycling, astro ejection into space (space flying), the immense pressure of rocket travel, g-force, acceleration, aerodynamic braking, the forces of re-entry including searing heat and thermodynamic variances, etc.

Exactly what is the Super Space Suit? The 3S is everything from a cryogenics device to a robotics humanoid entity that interfaces with a human being, giving new power and abilities for space travel. The 3S is a space lab, with advanced abilities.

SINGULARITY
Enter the Singularity, a point where man becomes the machine and visa versa. How can Space1 develop or move towards the point of Singularity? Evo progress has taken place, along with new technological breakthroughs in various scientific fields, enabling futuristic interfacing to achieve these goals. The development of 3S takes Space1 the closest in its history to reaching this point.

LQ2015 AGENDA LQ2015 has opened up a futures division, which is developing a new safety rocket engine to be mounted on a new spacecraft. The scaled spacecraft is built and awaiting for flying in 2016.

Space1's Singularity is the super interfacing of man and machine during spaceflight

SUPER HUMAN FEATS
The Super Space Suit gives the astronaut super human power and makes TransHuman Injection possible. Unlike NASA's Apollo spacecraft, i.e. LEM, Command Module, and Mercury, Gemini, and Apollo Capsules, etc., the Space1 spacecraft is currently not specifically gas pressurized, heated, or parametric compensated for human space travel. The full compensation is, for the most part, established via the 3S. Some 3S features are listed as follows:

* Experience RWC Rapid Weightlessness Condition without pass out
* Endure super G force
* Withstand Ultra Mechanical Vibrations and Harmonics
* Survive highest Space Pressures
* Stay alive during dangerous super acceleration
* Handle rigors of aerodynamic braking
* Function during the forces of injection
* Function during the forces of return flight
* Manage super searing heat 
* Manage frigid space
* Manage ultrasonics and super noise
* Ability to exit the spacecraft and space-fly 

SPACE1 TERMINOLOGY

3S  Super Space Suit
The Super Space Suit gives the astronaut super human power, introduces multi safety levels, and makes TransHuman Injection possible.  

RWC  Rapid Weightlessness Condition
The process whereby weightlessness is quickly encountered during space travel

TI  TransHuman Injection 
Prepares a Space1 astronaut for space tourism travel, includes the 3S

Parametric Recycling
Parameter conditions that vary during space flight, often at extreme nodes

Space Fly
Ability of an astronaut, during space tourism, to leave the spacecraft and fly throughout space

Astro Ejection
Process of an astronaut ejecting out of the spacecraft during space flight

Thermodynamic Variances
Changing temperatures and/or temperature differentials of environment and/or materials

Aerodynamic Breaking
Process of reducing speed using the atmosphere, typically during Earth reentry or landing on another planet or moon

Super Noise
Very intensive noise inside a rocket during aspects of space flight

Super Acceleration
Very intensive acceleration produced by a rocket during launch and space travel

Super Interfacing 
A very intensive process of connecting a human astronaut to space flight, thought of as the creation of a singularity

Singularity
The merging of man and machine, i.e. an astronaut and space flight

Super Human Feats
The ability to go beyond the normal human limits of acceleration, gravity, temperature, noise, vibration, pressure

Space Lab
Ability of the 3S to function as a space lab for the astronaut, offering a wide range of parametric control

Cryogenics Device
As applied to the 3S, a system to protect the wearer from extreme heat and cold temperatures

Evo 
Evolutionary process of man and machine

Monday, November 2, 2015

Giant Spider Life Form

GIANT SPIDER LIFE FORM
On Halloween night, by pure coincidence, this real giant hairy spider life form was found hanging around the side of the elevator. It appeared to jump several feet. The photo shows it has two very large poison sacks attached to hypodermic needle-like injection teeth.

The dangerous poisonous spider was captured and removed by humanoido so it would not bite anyone, and it was placed in an air circulating jar, however, this action stirred up a conflict debate about the rights of this life form.

Did this spider deserve to die or live on, even though it posed a great and dangerous threat to people living inside the skyscraper? The poll when out and the overwhelming response was the spider deserved to live. So we gave it some space and from now on, we watch more carefully where we walk.

Saturday, April 7, 2012

Extractionator Injectionator EI

PROPELLER POWERED BIG BRAIN SUPERCOMPUTER
NEW BIG BRAIN EXTRACTIONATOR INJECTIONATOR EI DESIGN
Things are progressing with the new Big Brain design in an overhaul initiated after almost two years of heavy use. The idea and possible schedule is to bring the new design online at the two year mark and enable new capabilities for the 2010 to 2020 decade.

Work began on the actual Big Brain August 5th, 2010. (Not including previous machine development leading up to the Brain which started in 2002) Nearly two years later, the super computing design has seen many metamorphosis. As the two year anniversary approaches, we begin a phase of new Brain design, one that will add many efficient functions and increase machine longevity. For this to happen, the Brain needs a remolding and reshaping of its circuitry and containment.

The new design incorporates many great things we've wanted to add all along but were too busy with other Brain apps and developments to do so. Also during a nearly two year time period, many configs were tried and tested. Now we know more exactly the purpose and intent of the Big Brain and can mold and shape its design for the next generation and move it forward into the decade from 2010 to 2020.

Being strapped for time, this represents a major effort. Even soldering the boards represents much work with 3,200 solder points for just the chip sockets alone on the first 100 props. One part of this new design, which uses solid state printed circuit boards, is Extractionator Injectionator (EI). Extraction Injection is a place on each board, of which the Brain has access or junction points to input or output with various utility and function. This concept is different from the current machine which normally or usually places points of Injection and Extraction at the Summit. The Summit is at one end of the Array but not necessarily within the Array. Injection and Extraction will additionally locate within the Array.

Here's what Extraction Injection could do on each board. Extraction places of TV, parametric monitoring, a quasi monitoring node, Sound, Infrared, Wireless, BUS, Voice. Injection places of keyboard, or nodal eye, mouse, IR input, Wireless Reception, a BUS to enter software machines such as Nanites or other soft machines, a place to load programs, memory EEPROM, SD card, a serial or parallel communications BUS, a buffer of sorts, a thinking observation deck point to eavesdrop on individual boards processing and thinking, a parameters deck for observations, test points and nodes, and numerous other possibilities.

Placing one Observation Deck on each board containing the Extractionator and Injectionator, with the first 100 Propeller chips, would be reasonable considering only 9 boards are needed. Each board would have 12 Propeller chips with one chip designated as a Summit Chip.

Extraction Injection makes Choir Singing of boards more easy and enables new methods of data dissemination and collection during and after processing. EI also serves multiple life forms created by the Big Brain and can access their dreams and evolution. Dreams on a global scale can have sub parts analyzed perhaps in real time.

New Terms
EI  Extractionator Injectionator
Extraction Injection  a place on each board, of which the Brain has access or junction points to input or output with various utility and function