Sunday, July 25, 2010

Multiple Props Projects List

Multiple Props Projects List
Add your multiple Propeller Project here
(updated Wed. Jan. 30, 2013)

Two Props Projects

Mindrobots 2 props, Propeller Slave attached to a QuickStart Proto Board, 2 Props running the same Forth images. Connected via 57,600 bps serial link. No channels between Propellers. Slave functioning needs a terminal session. Additional clusters built as needed.

Dr_Acula 2 props 

Bill Henning Morpheus - 2 props 

Jazzed Propalyzer - 2 props piggyback Obrien 2 props on a solderless breadboard 

Ale 2 props, communicate via 4 bit parallel bus (Beau's 4-bit sync protocol) 

kuroneko 2 props, RAMBlade 104MHz on demoboard (80MHz), 5Mb/s XLINK 

Electricsmith 2 props hardwired on PCB with 2 lines connected between each 

Humanoido 2-Prop-Experiment, 2 props, 1 PEK, 1 on same breadboard

Humanoido Spark 2, 2 props, 1 Proto Board & one in parallel

Humanoido PIGGY-TWINS, 2 props, one piggybacked on another

Humanoido Dueling Breadboards, 2 props, one on ea., f/interface tests

Humanoido BRAIN IN A JAR, 2 props, 1 breadboard, 1 jar 

Clock Loop Prop Dual Big Boy, 2 props 

Harley 2 props, requiring more than 32 I/Os and 8 cogs, the master Prop talks to another pcb with keypad and 7-segment + dp LEDs at one baud rate, and comm with 2nd Prop is at a higher rate. This is an attempt to replace some 55 TTL ICs. nickL 2-prop Forth application
Three Props Projects 

Cluso99 TriBlade - 3 props on a circuit board, props working discretely 

Obrien 3 props stacking using Parallax Proto Boards Obrien 3 props on a solderless breadboard

Christian 3 props

drohne235 The Hive Project - 3 props 

Heater 3 props on a TriBlade 

Clock Loop Prop BigBoy 3 props version

Duane Degn Multi Prop Laboratory – 3 props (2 wired + 1 wireless) Added new link! Destructinator 3 props, 1 master + 2 slaves on a solderless breadboard 

Loopy Byteloose 3 Propeller Stack 

kbash & Missouri Automation - 3 props, Multipropcom three Propellers on one circuit board communicate with each other using only two pins each

Four Props Projects

Clock Loop BlackBox Sequencer - 4 props 

Obrien 4 props on a solderless breadboard Obrien 4 props proto board stack

Humanoido Spark 4, Tiny Tim, 4 props, two proto boards w/2 props on ea

Humanoido Tiny Tim, 4 props, experimental wiring platform

Jazzed TetraProp, printed circuit board with 4 props!
Five Props Projects Obrien 5 props running off a single eeprom  

kuroneko 5 props capacity, SpinStudio + 4 M-Modules + 1x1 PropMods  

Clock Loop Prop BigBoy, 5 props version 

Humanoido Spark 5, 5 props stacked Proto Boards, Spark 6 forerunner

Brian Riley 5 props Multi-Prop PF5. PPUSB slaved to an original PP, both running EEPROM kernel, the PP has two 512 EEPROMs and the USB has one

Six Props Projects

Cluso99 - SixBlade - 6 props with two boards

Humanoido - Spark 6, 6 props 3 proto boards 2 props on ea, led to Spark 8

Seven Props Projects

Clock Loop - Prop BigBoy, 7 props version 

Mikediv - Quasi-Prop Tower, 7 props version

Eight Props Projects

Obrien - 3-dimensional Hypercube, 8 props, 32 cores @ 4 per chip 

Jazzed - OctoProp 8 stacked props Humanoido - Spark 8, Tertiary ADJUNCT, 8 props 4 proto boards 2 props on ea

Nine Props Projects 

Clock Loop - Prop BigBoy, 9 props version

Ten Props Projects 

Humanoido - Propalot - 10 props on solderless breadboard

Humanoido - Spark 10, 10 props, 5 proto boards, 10 props total

Humanoido - TTB Test Bed of Ten, 10 props single board

Twelve Props Projects

Clock Loop 12 props, 3 black box sequencers in sync, each sequencer has 4 props

Humanoido - Twelvenator, aka Board of Twelve, 12 props on green board

DaveJenson - Test Station, 12 Props, 10 temp sensor boards talk to Master

Thirteen Props Projects

BTX 13 props, one master + 12 slaves, hand assembled boards 

Yoichi Nagashima Shizuoka U, 13 Props, Dodeca Prop, 2 displays, 12 video monitors in SUAC

Fifteen Props Projects

Humanoido UltraSpark 15, 15 props, interrupted stack Proto Bds, photo available

Seventeen Props Projects

BTX - Multi Propeller Board 17 props, One is: Master - Keyboard - Video Out - SD card reader. And 16 slaves.


Twenty Props Projects

Humanoido - Tertiary 20, 20 props, 15 proto boards stacked 5 props, photos

Humanoido - UltraSpark 20, 20 props stacked, photo, used for MLEPS

Humanoido - Boe-Bot Brain Project, 20 props

Twenty-One Props Projects

Humanoido - iBrain 21 Propeller boards, 168 Propeller Cogs, still growing


Twenty-Five Props Projects

Humanoido - MLEPS Super Language Machine, 25 props

Twenty-Eight Props Projects

Clock Loop - Prop BigBoy, 28 props on breadboards

Forty Props Projects

Humanoido - UltraSpark 40 Supermicrocontroller, 40 prop tower, 320 cores, 6,400/8,320 MIPS

Humanoido - Boe-Bot Largest Brain 40 props, 321 processors total


Clock Loop - The Perturbation Machine
A machine with 1 master and 54 slaves, "432 cores, 1620 I/O, 150Kbps communication, word enumeration, 54 randomly generated IDs, To study the nature of randomness in a digital processor network using the same clock source, 54 prop chips were all connected to a master prop. I like having 1,620 I/O at my fingertips. To study the nature of randomness in a digital processor network using the same clock source, 54 prop chips were all connected to a master prop. The master prop holds the eeprom, and accepts prop plug input for memory/program download. The master prop controls the reset and clock lines for all 54 props. The master prop also sends all combinations of a word out broadcast to all 54 props that are connected bus network style.
When a slave prop sees its number broadcast on the bus line, it replys with the same number. Then the slave prop runs code depending on the number broadcast. Its possible to broadcast messages to all props, or single props, after the initial enumeration is done. Repeats are possible in any system that has reduced choices and increased speeds. If repeats are a worry, then a long sized variable should be used in the random ID generation. Enumeration of the Randomly generated ID's. Every step up in variable size reduces the speed that the whole system can communicate at due to more data being sent over the same speed pipe. The communicaiton speeds of the bus network can be increased with lower value resistors, but the power draw will increase, if the props are connected to the bus with lower values, one needs to adjust all other bus resistors in relation.

Having? You take 55 props, some programming (attached), a bag of 470 ohm resistors(500) (not attached), a 3.3v regulator (2A), a huge breadboard, wire, 57 leds. Using the Real Random object in the obex created by Chip Gracey. This object generates real random numbers by stimulating and tracking CTR PLL jitter. It requires one cog and at least 20MHz. 432 cores, 1,620 I/O, 64.8 A max peak draw - 10.8A continuous, @3.3v. 150kbps - communications using the same rx/tx lines for programming all 54 props. Word location enumeration of 54 randomly generated ID's"


Humanoido Propeller Big Brain, 100 props (Build time = 1 Year)
The first working massive Machine Brain with 100 Parallax Propeller chips. Designed to explore machine intelligence. Reached Semi-Cognizant state in 2011.

The 800-Core Big Brain is a simple fun hobby project to run experiments and play with endless possibilities. Approximately 16,000 MIPS and 3,200 I/O ports. 3 Partitions - the 3rd is a Magic Floating Partition - holds any number of props from 1 to 50, allows removal & loan to other projects.

Talk, sing, dream, learn, evolve, demonstrate Life, color TV, hearing, speech recognition, keyboard, mouse, 2 LCD displays, host boards, compatibility (Stamps, Props, PCs, Macs), sound out, mic in, stomach, Brain Base, Brain Spans, Brain Stem, EXOskeleton, multiple languages, over 100 x 64K distributed RAM/ROM, LED enabled, crystal/EEPROM supported, Mac/PC support computers, 

3 TeraByte hard drives, Neural Matter Injector syncs & load props in parallel. Developed ParaP, AtOnce, EnhancedChip technologies - parallel-parallel operations, loading @ once, increase p^N, inject 100,000 Simplex Neurons. Expanding Array. Created modest RTOS - handles cogs, loading, timing, neural matter distribution.

Cloning. Executes all-chip-multi-enumeration in a second. Expanding Arrays. HYBRID interface (Serial Communications, Daisy Chain Token Ring Topology, Prop to Prop, Parallel), RI Reduction Interface, AE Automatic Enumerator, Waveform Reliability Filter, No Parts Technology to reduce cost.

Addendum: Many Spinoffs. New Big Brain Index:
[The Big Brain was upgraded to include an open Partition and was expanded with more props]

Humanoido 100 props. RX Propeller Supercomputer. A Supercomputer made from 100 Propeller chips. This distributed parallel machine with 800 RISC computers qualifies as a retro supercomputer circa 1990s. With 1,600 Counters, 3,200 I/O, 6,400 K Bytes RAM/ROM, 16,000 MIPS theoretical. Proposed Propeller Supercomputer Kit with Schematic Diagram, Enumerator, Parallel Loader, Operations Algorithm, Applications Outline, Instructional PDF... RX Propeller Supercomputer


Humanoido Over 100 props, variable, 100+ Hybrid Parallax Propeller Supercomputer, completed, upgrade to the Big Brain. The most powerful TeraFLOPS machine at Humanoido Labs. Made by Humanoido. Reached equivalent supercomputing speed in 2012 comparable to the Top 500 List. Massive design with all available props exceeding 800 Propeller RISC processors and 729 Intel and AMD processors and 100,000 VIP Processors. Currently reached the 12th level. Utilized for the Ultra Space Program, Brain Enhancement and AI Projects. More Specs and Information at:

Numerous other massive Propeller based machines listed here.

Works in Progress

Michael O'Brien OBrien Labs: Distributed Parallel Processing
Target goal = 80 Props / 640 cores. "80 Parallax Propeller 8-core microcontroller based parallel processing computer in progress... And now we start the process of getting an 80 propeller chip / 640 core multiprocessor working. Why 640 cores?

In early 2008 i became increasingly interested in hardware based parallelism. The majority of the design and defect issues we are seeing in enterprise software tools development involve concurrent processes and how to fully utilize available cores in existing and future systems. Parallization of software is a huge problem, i decided to approach this from the additional view of "bottom-up" engineering - by designing and writing "architecture-aware" simple systems to start.

A "base-case" architecture would initially do away with microprocessors all together and design a purely parallel machine with very simple cores - like a 1-bit symbolic ALU consisting of a few logic gates. We could realize this custom machine using standard (since the 70's) TTL HSCMOS chips or even a single FPGA. The parallizable algorithm of choice is cellular automata for a symbolic machine or the Mandelbrot set for a floating point machine - we will implement the 256 function/1-dimensional/2-state Wolfram CA in hardware for our first base case parallel machine.

The PCAM implements a boolean function of 3 variables (left,center and right cells on a cell array) - this function has 2^2^n states or 256. This 8 bit byte fits very nicely in the 74 TTL logic family as a single 151/251 data selector can be used as the core of each ALU. Before I start the process of designing modular 2-8 chip boards for a near production prototype - my workspace does not fit more than 40 breadboards on a what - a whiteboard.

We will be encountering issues like power/voltage loading, parasitic capacitance, TTL-HSCMOS fanout and placing at least 4000 wires. Not to mention the hardest part of the process - the software. Here is part of our 80 propeller 640 core propeller multiprocessor prototype in progress - see you in a couple months. You can follow progress of the kilocore prototype on the blog."

Laser-Vector 2-props, establish wireless data link over long distance 

Bigfoot computer designed physical cube of 6 SMT props - not built 

Duane Degn Multi Prop Lab, 6 props (4 wired + 2 wireless), design only 

Mctrivia CAD Designed a breakaway board for 8 SMT props 

Obrien The photo at kilokore web site shows partial assembly of 68 props being wired on breadboards. We await more information and details. According to Obrien, he is using the techniques developed by Clock Loop. 

Mctrivia propComputer, idea for 7 props on one board

Cluso99 - pcb, 10 x TriBlades count as 30 but never actually built. The TriBlade pcb was built as 2x5 panels of TriBlades and are broken apart later. 

Cluso99 - pcb, 10 x RamBlades count as 10 but never actually operated. The RamBlade pcb was built as 2x5 panels of RamBlades and are broken apart after assembly.

Jazzed - multiprop pcb. IIRC, 30 prop pcbs on a panel

Clockloop Huge Propeller Grid - target goal 504 props / 4032 cores
And now I reveal the point of designing this huge propeller grid.

A.C.S.E.R. Structure complete, wiring/soldering/programming up next. Dec 21st 2012, target completion date, confirmed. Initiate phase 2: soldering minimal antenna and firmware design for hydrogen resonance test. This initial design will require a minimum of 42 propeller chips, with a desired target of 84 chips. After tests with 84 chips, the next step up is to install and wire the maximum # of 504 prop chips. Yes, the final design will require 504 propeller chips. = $4,000.

Once the inital 42 chips are soldered and the system is working, and I have a running program, I will start a new thread in projects outlining the details of this device, its capabilities, tests, methods, schematics, pcb design files, spin programs, and more detailed video and images. The most important part of documentation will be the success or failure of this device to actually do what I intend it to do. It’s (very likely) possible that other uses will be found as I start to test with it.

Humanoido The Blitz Krieg. The most massive and ultimately powerful multifunctional Propeller machine ever designed at the Humanoido Labs Universe. Over 100,000 processors. Designed as a new generation Propeller-chip-based thinking machine that exceeds previous ratings. BK has greater design, creativity, speed, function, size, app capability, and number of processors. Allows exploration into the farthest frontiers of machine intelligence. Designed with previous processor enhancements and the inclusion of recent technology from HLU.

Bill Henning
Brian Riley
Clock Loop
Duane Degn

Humanoido Labs
Loopy Byteloose
Michael O'Brien
Missouri Automaton
Nglordi (nickL)
Yoichi Nagashima