FM RADIO STATION QSL CARD PART 10
Ideas for the design of a radio station QSL card to confirm reception. The QSL card is a special card sent out to acknowledge the reception of a radio station.
* Country Map
* Radio Station Name
* Radio Station Logo
* Radio Station Transmitter Frequency
* Radio Station Transmitter Power
* Radio Station Photo, Equipment, Room, Antenna
* Blank - Name
* Blank - Time, day, month, year
* Blank - Signal strength
* Blank - General location of receiver
* Blank - Receiver Model
Tips for Printing a QSL Card
Use 110 pound or heavier paper for printing
The card should fit into an evelope
LINKS
Part 1
FM Radio Station Announcement
http://humanoidolabs.blogspot.tw/2013/12/big-brain-radio-station.html
Part 2
FM Radio Station Assembly
http://humanoidolabs.blogspot.tw/2013/12/radio-station-part-2.html
Part 3
FM Radio Station Assembly & Tips
http://humanoidolabs.blogspot.tw/2013/12/radio-station-part-3.html
Part 4
FM Radio Station Broadcasting Into Space
http://humanoidolabs.blogspot.tw/2013/12/radio-station-part-4.html
Part 5
FM Radio Station Index
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-part-5-index.html
Part 6
FM Radio Station Programming
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-programming-part-6.html
Part 7
FM Radio Station Testing
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-testing-part-7.html
Part 8
FM Radio Station Broadcast Script
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-broadcast-script-part-8.html
Part 9
FM Radio Station Controls
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-controls.html
Part 10
FM Radio Station QSL Card
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-qsl-card-part-9.html
BIG BRAIN made by Humanoido is a giant intelligent AI machine. Over twenty years in the making, living and sentient, approaching one trillion processors/constructs. Join us in the exciting adventure as it continues to evolve!
Showing posts with label strength. Show all posts
Showing posts with label strength. Show all posts
Wednesday, December 25, 2013
FM Radio Station Controls Part 9
FM RADIO STATION CONTROLS PART 9
Over time, the simple FM Radio Station will have upgrades for more controls and more functionality. Below are numerous possible combinations.
Spartan "Basic Two" Radio Station
On/Off Switch
Power On Red LED
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-power-monitor-mod-part-13.html
A very spartan version with rudimentary controls is possible by using a rectangular project box with a hole for the mic protrusion and holes for the on/off battery switch and red LED.
Four Version Radio Station
On/Off Switch
Power On Red LED
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-power-monitor-mod-part-13.html
The on/off is a toggle switch wired to turn the 9 volt battery supply on or off. The LED wires in with the on/off switch and a dropping resistor to the LED to indicate when power is on.
Mute Switch
On the Air LED
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-mute-function-part-14.html
Another handy feature is an audible mute switch for the microphone. This cuts out the microphone and switches to a resistor with the same resistance as the microphone. The result is a transmitted broadcast carrier frequency without any sound from the microphone.
Deluxe Version Radio Station
This deluxe radio station version has many more advanced controls bringing it closer to a professional radio station.
Switch On/Off
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-power-monitor-mod-part-13.html
Switch External Antenna A or B
The external antenna switch requires two antenna banana jacks to plug in two antennas at the same time. The switch can enable antenna A or B.
Switch Power from 9V Battery to External Power Jack
A switch that powers off the 9 volt battery supply. Then, the banana power input jack can accept a lower voltage such 6 volts or 3 volts DC and/or simply run off an external power supply instead of internal batteries. This will affect the transmitters power and range. In some cases, it may be useful and necessary to reduce power and range to comply with local regulations.
Switch Mic Mute
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-mute-function-part-14.html
Audible mute switch for the microphone. This cuts out the microphone and switches to a resistor with the same resistance as the microphone. The result is a transmitted broadcast carrier frequency without any sound from the microphone.
LED Power On/Off Red LED
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-power-monitor-mod-part-13.html
LED On the Air White LED
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-mute-function-part-14.html
Tone Selector
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-tone-part-16.html
A tone selector switch is used as a high pass filter to provide some tone adjustment. The first setting at 47nF reduces the low frequency and puts more of the mid-range into useful talk power. For FM, the second setting uses a 1uF capacitor which provides more full range audio suited to FM voice.
Sensitivity Control
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-sensitivity-part-21.html
This modification replaces 1K resistor R1 with a 10K potentiometer to adjust the sensitivity of the microphone and the transmitter signal.
FM Radio Station Shielding
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-shielding-part-22.html
The install of aluminum conductive ground shielding, inside the radio station housing, will minimize frequency shift and interference from outside sources such as a human hand.
Banana Jack External Power Supply Black (- ground)
Banana Jack External Power Supply Red (+ 9 volts max)
These are two banana jacks to plug in an external power supply
Banana Jack Ground (plug in for antenna load)
Banana Jack Antenna
These are two banana jacks for two purposes. One, the plug in antenna and ground allows plugging in a light bulb load to determine power output and run tests. Two, an external antenna can plug in.
Banana Jack External Sound Input
This jack is for plugging in an audio source like an iPod, iPhone, or iPad. It can input a source of music or prerecorded programming for FM radio station broadcast.
Control Variable Volume
The variable volume control sets the volume of the input microphone.
Amplifier Monitor Headset
This is an amplified sound monitor that feeds the mono broadcast sound to a headset for monitoring purposes. The amplifier is an LM386 chip. The circuit requires audio conversion.
2 Sound Source Mixer
This is a basic two source sound mixer. It can mix one sound source with the microphone. It uses the External Sound Input and a control "mixing" knob.
Band - With different switchable or plug style "band" coils, it would be possible to make large changes to the transmitting frequency. It may be more feasible to interchange values of capacitors. With proper orientation, either the band coils or the capacitors could plug into the cabinet to enable particular transmit frequencies.
Trim - With a variable 0 to 20 pF capacitor connected in parallel with the coil, it would be possible to fine tune the transmitting frequency.
Clock - with added processor, a clock is an added feature useful for keeping programming on time
Compass - with added processor, a compass can verify the same equipment and antenna positioning, since position greatly effects transmission and signal characteristics
Program Timer - with added processor, a timer is useful for keeping programs on schedule
Program Timer Switch - with added processor, a timed switch can automate the start of radio programs
Signal Strength - the idea is to determine the strength of the signal being transmitted, using a common DVM and/or pickup coil to calibrate the transmitter to under 100 mW to comply with FCC Part 15 regulations in the USA. Also refer to the installment blog about determining power.
http://humanoidolabs.blogspot.tw/2013/12/radion.html
FM Radio Station Part 5 Index
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-part-5-index.html
Over time, the simple FM Radio Station will have upgrades for more controls and more functionality. Below are numerous possible combinations.
Spartan "Basic Two" Radio Station
On/Off Switch
Power On Red LED
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-power-monitor-mod-part-13.html
A very spartan version with rudimentary controls is possible by using a rectangular project box with a hole for the mic protrusion and holes for the on/off battery switch and red LED.
Four Version Radio Station
On/Off Switch
Power On Red LED
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-power-monitor-mod-part-13.html
The on/off is a toggle switch wired to turn the 9 volt battery supply on or off. The LED wires in with the on/off switch and a dropping resistor to the LED to indicate when power is on.
Mute Switch
On the Air LED
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-mute-function-part-14.html
Another handy feature is an audible mute switch for the microphone. This cuts out the microphone and switches to a resistor with the same resistance as the microphone. The result is a transmitted broadcast carrier frequency without any sound from the microphone.
Deluxe Version Radio Station
This deluxe radio station version has many more advanced controls bringing it closer to a professional radio station.
Switch On/Off
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-power-monitor-mod-part-13.html
Switch External Antenna A or B
The external antenna switch requires two antenna banana jacks to plug in two antennas at the same time. The switch can enable antenna A or B.
Switch Power from 9V Battery to External Power Jack
A switch that powers off the 9 volt battery supply. Then, the banana power input jack can accept a lower voltage such 6 volts or 3 volts DC and/or simply run off an external power supply instead of internal batteries. This will affect the transmitters power and range. In some cases, it may be useful and necessary to reduce power and range to comply with local regulations.
Switch Mic Mute
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-mute-function-part-14.html
Audible mute switch for the microphone. This cuts out the microphone and switches to a resistor with the same resistance as the microphone. The result is a transmitted broadcast carrier frequency without any sound from the microphone.
LED Power On/Off Red LED
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-power-monitor-mod-part-13.html
LED On the Air White LED
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-mute-function-part-14.html
Tone Selector
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-tone-part-16.html
A tone selector switch is used as a high pass filter to provide some tone adjustment. The first setting at 47nF reduces the low frequency and puts more of the mid-range into useful talk power. For FM, the second setting uses a 1uF capacitor which provides more full range audio suited to FM voice.
Sensitivity Control
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-sensitivity-part-21.html
This modification replaces 1K resistor R1 with a 10K potentiometer to adjust the sensitivity of the microphone and the transmitter signal.
FM Radio Station Shielding
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-shielding-part-22.html
The install of aluminum conductive ground shielding, inside the radio station housing, will minimize frequency shift and interference from outside sources such as a human hand.
Banana Jack External Power Supply Black (- ground)
Banana Jack External Power Supply Red (+ 9 volts max)
These are two banana jacks to plug in an external power supply
Banana Jack Ground (plug in for antenna load)
Banana Jack Antenna
These are two banana jacks for two purposes. One, the plug in antenna and ground allows plugging in a light bulb load to determine power output and run tests. Two, an external antenna can plug in.
Banana Jack External Sound Input
This jack is for plugging in an audio source like an iPod, iPhone, or iPad. It can input a source of music or prerecorded programming for FM radio station broadcast.
Control Variable Volume
The variable volume control sets the volume of the input microphone.
Amplifier Monitor Headset
This is an amplified sound monitor that feeds the mono broadcast sound to a headset for monitoring purposes. The amplifier is an LM386 chip. The circuit requires audio conversion.
2 Sound Source Mixer
This is a basic two source sound mixer. It can mix one sound source with the microphone. It uses the External Sound Input and a control "mixing" knob.
Band - With different switchable or plug style "band" coils, it would be possible to make large changes to the transmitting frequency. It may be more feasible to interchange values of capacitors. With proper orientation, either the band coils or the capacitors could plug into the cabinet to enable particular transmit frequencies.
Trim - With a variable 0 to 20 pF capacitor connected in parallel with the coil, it would be possible to fine tune the transmitting frequency.
Clock - with added processor, a clock is an added feature useful for keeping programming on time
Compass - with added processor, a compass can verify the same equipment and antenna positioning, since position greatly effects transmission and signal characteristics
Program Timer - with added processor, a timer is useful for keeping programs on schedule
Program Timer Switch - with added processor, a timed switch can automate the start of radio programs
Signal Strength - the idea is to determine the strength of the signal being transmitted, using a common DVM and/or pickup coil to calibrate the transmitter to under 100 mW to comply with FCC Part 15 regulations in the USA. Also refer to the installment blog about determining power.
http://humanoidolabs.blogspot.tw/2013/12/radion.html
FM Radio Station Part 5 Index
http://humanoidolabs.blogspot.tw/2013/12/fm-radio-station-part-5-index.html
Labels:
big,
brain,
broadcast,
controls,
fm,
ham,
humanoido,
microphone,
mixer,
radio,
signal,
station,
strength,
transmitter
Monday, June 17, 2013
Creating A Super Human In the Lab
CREATING A SUPER HUMAN IN THE LAB
The Lab's proprietary technology has grown in leaps and bounds, making possible the construction of a Cyborg Human, also known as the Augmented Human. This super human can do things that no normal human can do.
Although implants can empower a human, so can non-invasive attachments. The Lab has chosen to go the non-invasive route, making replacements, battery changes, add-ons and upgrades easy to do without surgery. Some may arguable state such means can be the foundation of super powers. Others will say this brings man closer to the Singularity of becoming one with the machine. Many of these new developed super powers are merely strap on with Velcro. Let's take a look at these new Lab technologies and how they can be used to achieve super human qualities.
— the enhanced human is a step towards the singularity of man and machine —
VISION
The Variable Visioner VV is a device controlled by small optics. Depending on the position of the eye's pupil, a selection menu is activated. The menu has variable focus lens control for microscope vision, reading vision, normal vision, distance vision, and telescope vision. An upgrade to the VV device enables night vision, thermal vision, and a few extras we dare not talk about.
MEMORY
The Mega Memory device MM primarily allows the human to retain a specific amount of specialized supplemental memory in addition to what the human brain can supply. The memory has instant recall and can be changed or expanded.
STRENGTH
The Super Strength device SS is a wearable robotic unit designed to enhance the strength of a specific limb. The first version is non-battery operated using the fundamentals of mechanics to increase power.
HEARING
The Humongous Hearing device HH is a wearable electronic unit that can amplify sounds not normally heard by humans. It's electronics can make a selectable frequency response for zeroing in on specific sound such as a specific person talking in a room of many sounds.
TOUCH
The Titan Touch device TT is a sender recoverable unit that can extend the touch sense of a human to greater distances. Released from a wearable belt, the device flies out distancing itself from the human, to gather sensory information. The sensory information can include remote vision, remote hearing, and remote touch.
SEX
The Super Sex device SS has both male and female versions. The male wearable version allows the insertion of the male organ into a prosthetic with super powers, enabled by motors, batteries and shape shifting morphables, to accomplish multiple tasks at will. The female version is a scalable all surrounding gripper that can shape shift and super titillate its containment. It can adjust the amount of pressure at the base of its containment, thus allowing greater longevity of the act while simultaneously increasing its thrusting potential.
ENERGY
The Enormous Energy device EE is a concocted combination of ingested elements designed to quickly enable energy to the biological human. It contains a quickly assimilated safe legal fluid with energy expanding athletic enabling ingredients and the ability to function longer before sleep.
ANCILLARY
A package of Adaptive Ancillary devices AA are used for specific purposes and enhancements. These are contained in the belt pockets and drawn out quickly for function. Possible sets include projective devices, projectiles, sensors, protectors, enhancers and other items. This can include items of high strength materials, light, magnetism, electricity and mechanics, and may include miniature wenches, stun devices, lights, IR, Ultrasonics, flying and swarming robots, etc.
The Lab's proprietary technology has grown in leaps and bounds, making possible the construction of a Cyborg Human, also known as the Augmented Human. This super human can do things that no normal human can do.
Although implants can empower a human, so can non-invasive attachments. The Lab has chosen to go the non-invasive route, making replacements, battery changes, add-ons and upgrades easy to do without surgery. Some may arguable state such means can be the foundation of super powers. Others will say this brings man closer to the Singularity of becoming one with the machine. Many of these new developed super powers are merely strap on with Velcro. Let's take a look at these new Lab technologies and how they can be used to achieve super human qualities.
— the enhanced human is a step towards the singularity of man and machine —
VISION
The Variable Visioner VV is a device controlled by small optics. Depending on the position of the eye's pupil, a selection menu is activated. The menu has variable focus lens control for microscope vision, reading vision, normal vision, distance vision, and telescope vision. An upgrade to the VV device enables night vision, thermal vision, and a few extras we dare not talk about.
MEMORY
The Mega Memory device MM primarily allows the human to retain a specific amount of specialized supplemental memory in addition to what the human brain can supply. The memory has instant recall and can be changed or expanded.
STRENGTH
The Super Strength device SS is a wearable robotic unit designed to enhance the strength of a specific limb. The first version is non-battery operated using the fundamentals of mechanics to increase power.
HEARING
The Humongous Hearing device HH is a wearable electronic unit that can amplify sounds not normally heard by humans. It's electronics can make a selectable frequency response for zeroing in on specific sound such as a specific person talking in a room of many sounds.
TOUCH
The Titan Touch device TT is a sender recoverable unit that can extend the touch sense of a human to greater distances. Released from a wearable belt, the device flies out distancing itself from the human, to gather sensory information. The sensory information can include remote vision, remote hearing, and remote touch.
SEX
The Super Sex device SS has both male and female versions. The male wearable version allows the insertion of the male organ into a prosthetic with super powers, enabled by motors, batteries and shape shifting morphables, to accomplish multiple tasks at will. The female version is a scalable all surrounding gripper that can shape shift and super titillate its containment. It can adjust the amount of pressure at the base of its containment, thus allowing greater longevity of the act while simultaneously increasing its thrusting potential.
ENERGY
The Enormous Energy device EE is a concocted combination of ingested elements designed to quickly enable energy to the biological human. It contains a quickly assimilated safe legal fluid with energy expanding athletic enabling ingredients and the ability to function longer before sleep.
ANCILLARY
A package of Adaptive Ancillary devices AA are used for specific purposes and enhancements. These are contained in the belt pockets and drawn out quickly for function. Possible sets include projective devices, projectiles, sensors, protectors, enhancers and other items. This can include items of high strength materials, light, magnetism, electricity and mechanics, and may include miniature wenches, stun devices, lights, IR, Ultrasonics, flying and swarming robots, etc.
Subscribe to:
Posts (Atom)
