Showing posts with label neural. Show all posts
Showing posts with label neural. Show all posts

Tuesday, August 23, 2022

Non Invasive Neural Brain Quadlyzer



Above: Non Invasive Neural Brain Quadlyzer reads your deepest darkest innermost brain secrets by creating a neural map and reading the map coordinates, then applying a translation algorithm based on tens of thousands of potential response states. Above: the human brain has quadrant and divisional brain states from the calculus of neuronal matter conditions based on these visual islands shown in blue in this brain snapshot.

YOUR THOUGHTS ARE NO LONGER PRIVATE

Non Invasive Neural Brain Quadlyzer

Humanoido at Big Brain Technologies has invented the Full Jacket Human Non Invasive Neural Brain Quadlyzer, a machine device worn by a human that fixates on the neuronal condition of the human brain neural net. Based on brain hemisphere quadrants and electro-chemical states of energy, The Neural Quadlyzer can read the state of the neuronal matter and data at any one time with a snapshot or record a changing image motion session for parametric analysis. The Full Jacket Human Non Invasive Neural Brain Quadlyzer moves the bar upward in the full digitization of the human brain and should become the working catalyst towards the first digitized entities created and tested. Moving towards full digitization states of the human brain is the goal towards a kind of intellectual immortality.

― The Non Invasive Neural Brain Quadlyzer reads your deepest darkest most innermost brain secrets ―

Sunday, August 21, 2022

Big Brain Technologies Invents Digital Neural Brain Communications


In a brain scan gram Humanoido's new invention of micron neuronic lasers in the brain have linked desired neurons from the net. The system isolates a neuronal mass and then logs into it using a modified digital lasering technology for information capture and transmittance. This improves techniques for communicating with axonal pathways by injecting neural net data.

NEW INVENTIONS BY HUMANOIDO

Big Brain Technologies Invents Digital Neural Brain Communications


The Neuronal Mass Sensor Sweeper Brain Capture Device

Homanoido's other invention is the technique of human brain snapshot. This machine does a neuronal mass sensor sweep brain capture and shows micral lasering to selected axion pathways and the resulting neuronal end points. No two human brains are alike and humanoido's invention, the Neuronal Mass Sensor Sweeper Brain Capture Device, uses high technology to seek out neuronal mass and map their positions for interaction.

Humanoido at Big Brain Technologies Digital Neural Communications is revolutionizing the way the human brain is being digitized, one step at a time. These long awaited techniques and brain neural tech inventions are the next steps towards making brain longevity, brain storage, and brain immortality possible. It also enables life inside the Metaverse. Through neuronal mass injection, human brain data is injected or extracted using special micral lasers modified to interface to subject neurons and pathways. This can become an immediate sumption tool to snapshot the human brain for multidimensional or cartographic digitization and preservation, then push the digital neural data forest for transference into the Meta Universe for potential long term storage and digital immortality.

Build Your Own Metaverse

Invention of the Synthetic AI Metaverse

Elton John: Dance avatars living in the Metaverse
Elton John, Dua Lipa - Cold Heart (PNAU Remix)

Monday, November 4, 2013

Brain Cortex Uploading Human Mind to Machine Part 20

Humanoido Labs - we've come a long way since the first 340 gram brain in a jar debuted in July of 2011. Seen at left inside the smaller jar, the 128K RAM/ROM award-winning machine brain has two piggybacked Parallax Propeller chips mounted together for full use of sixteen computing cores that run in parallel with 64 I/O pins. During this time period, the objective was creating a brain, giving it some intelligence, making it fit into a jar enclosure, imparting life, and running brain experiments with it. Although a massive 4-pound Skippy peanut butter jar was obtained at Costco, the current series of Cortex brains use store-purchased empty jars of much larger size.
THREE TYPES OF TRANSFER CLASSIFICATIONS
BRAIN CORTEX UPLOADING HUMAN MIND TO MACHINE PART 20

If you could upload a portion of your mind to a machine and live longer, what would you choose to upload, or save from your self and your characteristics to travel into the future?

At Humanoido Labs, work progresses on a cortex brain that will have upload capabilities from a human mind, so the validity of the question becomes plausible. Would you upload your knowledge, i.e. what you know about facts or would you collect and transmit your life's experiences? Perhaps one will care more about uploading personality and values? Or will life experiences become the most treasured part of a human?

— Humanoido Labs is beginning the human mind to machine brain transfer project

THREE KNOWLEDGE TYPES
The brain cortex is considering at least three types of classifications for upload from a human brain. There are three areas for a simplified upload. This includes factual knowledge, personality and experience. While factual knowledge may initially appear less unique to a person's characteristics, it is not. It can certainly be a defining signature based on the type of knowledge one knows and the level and quantity of a particular interest. Personality can include likes and dislikes, viewpoints, philosophy and values. More knowledge and factual material can indicate personality interests about astronomy for example. Experiences can include previous choices made, stories, and things that are selected as one over another due to learned past events.

TRANSFER CLASSIFICATIONS
It's not necessary to upload all three classifications to demo the results. One over the other can be selected, with decisions based on the machine vessel capacity and the machines ability, capacity and characteristic attributes. As factual knowledge can portray other characteristics such as personality, likes, interests, gravitation, etc., this would be a good place to start. The amount or selected topical quantity of factual knowledge can also portray a person's experience about a particular subject, either through course taking, study or experiences. Therefore all three potentials, Factual Knowledge, Personality, and Experience can be wrapped up and embedded in just one transfer classification — Factual Knowledge.

INITIAL UPLOAD POTENTIALS
Factual Knowledge
Personality
Experience 

ADVANCED UPLOAD OPTIONS
Consciousness
Complete Brain Transfer
Complete Functionality
Ability to Grow after a Transfer

Advanced upload options are currently beyond the scope of this first cortex experiment, however such features may become reality in time.

In brain cortex numeral uno, there's a limited path of uploading, i.e. the entire brain cannot upload due to space and special containment limitations and the cortex does not have enough neural pathways to save the entire human brain. It becomes of matter of what to upload and save, and the quantity of contents that will fit into the machine cortex.

In this example consider 32K RAM and 32K nonvolatile storage. With a constant on power source, the 64K becomes nonvolatile. Then potentials utilize a factor of Xn approach and this becomes 100Xn for one hundred times more capacity for experimenting and transfers. This will increase from over a 100,000 neural net to closer to one million in the future. As the neural net expands, so does the capacity to transfer more and more of the human mind.

Index to the Brain Cortex
http://humanoidolabs.blogspot.tw/2013/11/brain-cortex-index-part-16.html

Monday, September 30, 2013

Brain Teleconferencing

Simultaneous teleconferencing blocks inside the Big Brain can communicate according to their virtualized presence through "sub interfacing" while the remainder of the brain continues to process its other functions.
BIG BRAIN MACHINE TELECONFERENCING
You may or may not be aware of numerous techniques developed for use inside the Big Brain, such as transforming, transposing, and teleportation. (see links below) What about utilizing the technique of Teleconferencing, where the projection of one entity particle can appear to reside at alternate locations for the co-exchange and intermingling of data, material, or parametric identities?

Does the human brain employ neural elements of teleconferencing visitations that can be modeled into the machine brain, or will the machine brain remain entirely unique with its implementation of functions? Can you "ghost in" teleconferencing and what are the techniques in doing so? 

— this is not the type of teleconferencing you might think... these are parts inside the brain that can meet up with other parts also inside the brain

How would one most effectively bring two discretely located brain modules together for teleconferencing and the exchange? In this method, we chose to attack the plan by the creation of two discrete modules in the brain, and give each their own unique communications net. The net enables sub communications, while the mains can continue on its routine duties of its own communications. Thus, in effect, teleconferencing is a sub effect within the bowels of the brain.

Teleconferencing, or Tele for short, involves the methodized projection of two entities within the Big Brain machine to a common focal point and reversing the conduit. The conduit reversal allows entity one to interact with entity two and the converse is true, i.e. entity two can interact with entity one. In this condition, the teleconferencing is virtualized, and not an actual transposition in the physical sense of teleportation. For all practical purposes, teleconferencing is like a simplified version of teleportation in the VR world.

For practical, simplified and demonstrative purposes, block unionizing, or the joining of two blocks, can be achieved on a one wire party line. This has the arrangement of one telecommunications channel in effect at one time. The great advantage is that any block can interactively communicate with any other block on a one-to-one fashion.

For bringing in the entire block to location, we recommend using the techniques of teleportation. For ascribing teleconferencing, it is recommended to transmit the parametric identities which define the block and reassemble the blocks at the primary and secondary locations.

LINKS 
Experimental Techniques Developed for Use Inside the Big Brain
http://humanoidolabs.blogspot.tw/2012/09/supertronic-brain.html

Friday, September 27, 2013

Understanding the Big Brain

The map of the Big Machine Brain Project shows a Simplex Neuron (SN) with input and outputs and three possible states of Fire, a Zero, One or Limbo state. The Injector Cell Coating represents code to inject the SN into the Propeller Array (PA). The PA is currently subdivided into three smaller arrays called Partitions. Each Partition holds a maximum of fifty populated Parallax Propeller chips. The design handles an unlimited number of Partitions based on available resources. The rule of thumb is all Partitions must be fully populated except for the last Partition. The map with three Partitions show 150 Propeller chips. The small boxes represent Propeller chips and the red dots represent SN outputs. SN input is simply held static for testing. In testing, each red dot is a dedicated LED (see photos). In SL or Simple Loading, the Injectors distribute a single SN to each chip. The SN is cloned to every Propeller. Each Propeller works in unison with every other Propeller. Clocking is not an issue during neural matter activity. Each Propeller can run its own clock. Clocking is more of an issue during Neural Matter Injection NMI when all the Propellers are in Sync and handled specifically by the Neural Injection OverLord. SNs are made to do exampling Fire in any chosen state and set outputs. All SNs work together at the same time. This is primarily what is shown in the map. What is not shown are the representations of Cogs, clocks, 4,800K of distributed memory, EEPROMs and specific distribution wiring. To gain Cogs, multiply each red dot by eight. The map represents full loading of 1,250 small RISC processors and a 150 point to point display.
UNDERSTANDING THE BIG BRAIN SERIES
UNDERSTANDING THE
BIG BRAIN
by Humanoido

Come explore the fantastic reality of the Big Brain, its inner workings, and discover things you never dreamed about!

The success of the neuro "Simplex" processor in the Big Brain machine, with all its initial simplicity, became the model for growth from the first small brain that fit in a jar to the current largest brain that takes up the space of a full room.

This is very similar to the evolution of the human neo cortex. If you zoom up onto the surface of the Neo Cortex in a biological brain, you will find that it's made up of many little modules. These are like processors in a computer only there are a million in count. They were so successful in evolution, they ended up being duplicated over and over again until the brain ran out of space.

This is what happened to the Big Brain machine. Duplication, named cloning, of successful tiny processors, replicated until the memory simply ran out of space. Actually, with Parallax Propeller chips used, it was a factor of space X2 depending on chip speed (clock cycles) and chip memory allocation. In the first brain machines, these numbers approached and then exceeded 100,000 enhanced processors.

When the human brain ran out of space, the brain began to fold in on itself creating a highly convoluted surface and shape. Processor modules began to arrange in columns for greater packing so our human brains could have more new cortical columns to pack in more complex functions.

The Big Brain machine made from Parallax Propeller chips has packed processors on multiple layers of boards, surrounding an exo shape, and using distributed connections. The human brain took billions of years to evolve, while the electrical Big Brain has evolved over approximately a decade of time, beginning with much simpler chips.

The key to the universe of understanding the human brain, and the Holy Grail of neuro science, is understanding the design of the neo cortical columns in the human brain. The crux of AI and machine intelligence is the understanding of the enhanced "VP" processors in the Big Brain machine.

It's even more, and includes the understanding of perception, understanding reality, and the physical worlds that surround the brain. In the VP processor, it can become what we make it, in terms of size, arrangement, position, quantity, and functional programming. This is of course not enough, in that it must include all the rules of communication and fundamentally design and execute its own purpose. It is this connectivity in which the VP must choose carefully which VP it will communicate with.

In the Big Brain machine, the building of VPs are actual three dimensional models and physical entities that can morph and change shape in space and time. We learned that branches can be created that intersect in tens of thousands of locations and at each of these locations a dry active synapse is formed, i.e. an electrical location where VPs can communicate with each other. These synapses together form the network, which is a circuit and a fabric that holds a specific structure and pattern.

This is made to come alive with mathematical equations and algorithms with rules of collecting information, communicating with each other, and releasing their information when they reach the Synapse. You only need a few equations to simulate, replicate and create this activity in the Neo Cortex or the VPs regio of the Big Brain machine.

As the number of VPs increase, the need for processing power increases, so more and more chips are needed. In the Big Brain machine, the singular chip was examined to rewire its internals with software to repurpose its functional abilities leading to greater functioning. Basically you extend this process of enhancing and adding chips until you have a supercomputer. This is exactly what happened to the Big Brain machine.

With over a hundred thousand processors, you can ride the magic fabric of the brains space and time and discover things you never imagined. If you zoom into this regio closer you will see electrical patterns of pure thought and if you zoom in even further, it looks like a veritable universe. Experimentally, you take these Big Brain coordinates and project them into conceptual space. If you do this, one can step inside the reality that is created by the Big Brain machine.

These points of evolution of the machine brain as described are just the beginning to become fully aware of itself, which undoubtedly is one of the first steps to the creation of a new higher order life form.

A lot more work remains to be done to test various theories and prove the functioning of higher and higher levels of activity and thought, thus developing greater levels of semi awareness and cognitive activities.

Monday, September 23, 2013

Robot Explorer Log 11 Creating Intelligent Life

ROBOT EXPLORER - Qualifying as intelligent life? It's hard to imagine at this early stage, that a bucket of bolts and hardware, with some electrical parts thrown in for good measure, can become an intelligent life form, but this is exactly what will happen over the next several months. How long does it take to create a new life form? It doesn't take place overnight. Like the birthing process of humans, several months are required to cook up the ingredients (parts assembly) and then educate (program) the new being. This new brain may be trimmed with over 16,000 processors, controlling hundreds and thousands of functions.

SPACE - THE NEEDED FRONTIER: Run out of desk space? There's a desk next to the desk shown in the above photo, and a desk above it. So it's desk X3, yet the space is already filled and overflowing. It's the Lab's special way of gaining more work area from the same amount of space within a finite room.
ROBOT EXPLORER LOG 11
CREATING INTELLIGENT LIFE
"We're not only looking for intelligent life in the Universe, we're also creating life and sending it out into the Universe."

CREATING NEW LIFE
Creating new life forms is nothing new for the Lab. Work began in 2002 for developing a powerful new humanoid brain. This led to a life form with limited cognizance. When the Lab's first humanoid was created in 1955, it became the robot model that led ultimately to new life form experiments in the 1980s. Although these award winning robots had intelligence, they were nothing like their new counterparts after the year 2000.

LIFE EXPERIMENTS
Experiments with neural nets and new ways to enhance processor chips (Supertronic) paved the way for a more intelligent brain. Eventually, in 2013, these brains found their way into the Robot Explorer (RE), an intelligence planned for trips to the outer fringes of the Solar System, and potentially beyond. Intelligence, neural net, and life will be instilled into RE step by step.

TEN POINTS OF DEFINING LIFE
What constitutes an intelligent life form? Some precursor things to think about are 1) ability to make decisions, 2) self preservation, 3) the attainment and/or reaching toward goals and objectives, 4) autonomous behavior, 5) ability to learn, 6) ability to communicate, 7) ability to sleep and regenerate, 8) mobility, 9) self aware, and 10) ability to memorize and recall memory. In the past, it was believed that intelligent life forms needed the ability to procreate, however, we clearly know today that people who are sterile are still very much alive and qualify as life forms.

SENDING LIFE INTO THE UNIVERSE
Thus far, we've sent various intelligent life forms into space: insectronauts into Micro Space, Robots and humans into Next Space, and human astronauts into Near Space. As the distance from Earth increases, more dependence will be placed on machines that have life and can make their own decisions to explore other worlds and places in space and time.