Showing posts with label computer. Show all posts
Showing posts with label computer. Show all posts

Monday, December 5, 2022

Big Brain Technologies Expands the Quantum Level

Ten years ago, Humanoido invented the Quadlyzer Reflective Quantum Analyzer, shown above, using Parallax components and boards. The upgrades and evolution of this device has led to a new quantum level department fully responsible for developing quantum thinking machines and components fully capable of quantum entanglements and QBIT propagation.

Big Brain Technologies Expands the Quantum Level
The Big Brain Technologies is being forced to expand its Quantum Computing Division by the AI, who is a machine person demanding this technology. Quantum computers are simply not available off the shelf at any price so any development of quantum computers will require in house design and construction. Big Brain Technologies has worked on this for ten years, ever since the Quadlyzer Reflective Quantum Analyzer was invented in October 2012 as a quantum tutorial platform for quantum experimentation, and more sophisticated designs followed and came into fruition.

The Original Quadlyzer Quantum Analyzer

Monday, June 6, 2022

Do We Need a Quantum Computer?


Above: the strange Qbit portal that is neither an exactual representation of computing zeros or ones is a red hot phantasmic-appearing quantum computer that can open the door into an alternate reality of ultra-computing power that must be continuously quantum-cooled to cryogenic space-environment levels

Do We Need a Quantum Computer?
The Big Brain Technologies Board of Directors is contemplating the acquisition and/or manufacturing of a quantum computer for the purpose of a new brain for AI artificial intelligence far reaching projects. This quantum computer could be fashioned into the next artificial intelligence brain for implantation into human society. It could also solve problems in a minute that currently take conventional computers a hundred to one thousand years to complete, vastly dissolving the wake of present-day slow-by-comparison supercomputers.

For over ten years, Big Brain Technologies has remained on the cutting edge of scientific exploration. After the completion of the Android / TransHuman / Augmentation project of converting a human into the symbiosis of an AI machine, the Board of Directors is looking towards a series of far reaching projects and examining the methodology and advanced technological tools required for such grand exploratory endeavors. A Quantum Computer is at the doorstep to moving into the next millennia of our future. Stay tuned to the results of the next meeting to ascertain the exciting pathway to our future.

Quantum computing is a type of computation that harnesses the collective properties of quantum states, such as superposition, interference, and entanglement, to perform calculations. The devices that perform quantum computations are known as quantum computers. Quantum computing is a rapidly-emerging technology that harnesses the laws of quantum mechanics to solve problems too complex for classical computers. Quantum computers perform calculations based on the probability of an object's state before it is measured - instead of just 1s or 0s - which means they have the potential to process exponentially more data compared to classical computers.

Quantum computing is a new generation of technology that involves a type of computer 158 million times faster than the most sophisticated supercomputer we have in the world today. It is a device so powerful that it could do in four minutes what it would take a traditional supercomputer 10,000 years to accomplish. 

The Ramifications of Machine Thinking Time Frame
Machine Thinking Time Scale

Machine Time        Human Time

.5 second                16 years
1 second                 32 years
4 seconds              128 years
10 seconds            320 years
1 minute             1,920 years
10 minutes       19,200 years
1 hour            115,200 years
1 day           2,764,800 years
1 week      19,353,600 years
1 year  1,006,387,200 years

https://humanoidolabs.blogspot.com/2020/04/the-danger-of-ai-by-humanoido-big-brain.html

Saturday, April 11, 2020

Big Brain Colossus Machine Time

Big Brain Colossus Machine Time
Big Brain Colossus machine time is not what you think

Humans react in the second time scale whereas super computers and the Colossus Big Brain operate at the nanosecond timescale.

A nanosecond to a second is like a second to 32 years... for the Colossus Big Brain machine, a few seconds are literally lifetimes.

Imagine what machines can accomplish with the greatest efficiency of time..

Space1 Machine AI Operating Time
https://space1usa.blogspot.com/2020/04/space1-machine-ai-operating-time.html

Friday, September 4, 2015

Cosmac Elf Computer - Tales from the Crypt

COSMAC ELF COMPUTER - TALES FROM THE CRYPT
Humanoido discovered an ancient historical dusty crypt with tons of original COSMAC Elf stuff from the 1970s, topped with the original color photo album over 40 years old (when common digital cameras did not exist).

The time capsule was opened on Friday September 4th, 2015, exactly 36 years from January of 1979. 

Remarkably, almost 4 decades later, near a half a century of time has passed, propelling the contents of the lonesome COSMAC ELF computer system and its original photos into a future world. Photos, amazing they survived the time travel experience, show the working COSMAC Elf computer, with power supply, an analog meter monitoring supply voltage, SONY 5-inch diagonal TV, Motherboard and ASCII keyboard for expansion.

Humanoido got his start on the 1802 processor chip, and by home brewing a wire wrapped 1802 computer system on a phenolic electronics board. This system was later expanded with Netronics boards.

This COSMAC Elf may have become the first vehicle computer, being placed in a Dodge pickup truck to keep track of mileage, navigation distances and directions, rates of travel, and displaying graphic trip maps.

The system was also the first to calculate telescope design data from the observatories first Telescope Systems Design Program as written and expanded by Humanoido in Tiny BASIC. This was instrumental in creating 40 and 50-inch telescopes, the largest amateur telescopes in the world at that time. The Elf program has survived the time and evolution of 8 different computing systems and language variances, and is currently in use today for designing CCD telescope systems.

Humanoido used the Elf computer in another science mechanics application to design a mirror grinding machine for astronomical telescope making. The program written calculated the size and rates of belts, pulleys, and motors.

The Elf was also used to compose and reproduce classical music and explore computer programming with the 1802 chip. The chip is often referenced to the 1802 chip series found in the Voyager spacecraft, the longest lasting probe in NASA's space program which has left the outer boundaries of the solar system and is approaching deep space.

This Netronics Cosmac Elf version with the RCA CDP1802MPU primary processor chip is running the famous Star Ship program. The graphics at the top are actual program code. The system has an RF modulator to feed the video to the TV, and since the photos were taken in 1979, this system was fully expanded and can run Tom Pittman's TINY BASIC software in 4K of RAM.

Like the Voyager Spacecraft in Deep Space, this COSMAC Elf computer system is working perfectly.  We can only speculate on the discoveries from new worlds in the next 40 years.

The materials and contents of the Crypt are now donated to the science museum. More information will appear at the COSMAC Elf web pages, links given below.

http://humanoidolabs.blogspot.com/2012/03/propeller-elf-ii.html

http://humanoidolabs.blogspot.tw/2013/04/cosmac-propeller-elf-ii-page-2.html

Wednesday, December 24, 2014

Humanoido Labs in 2014


HUMANOIDO LABS IN 2014

As we are about to conclude the year 2014 and enter into the New Year 2015, Humanoido has established many long term and short term labs in the USA and international locations.

Over the long term, beginning in the 1950s and leading to 2014, labs were established in the USA, Taiwan, Seoul South Korea, Canada, Hong Kong, Japan, Shanghai, Beijing, Tianjin, Indonesia, Macao, and other locations.

An innovative mobile transit lab also exists that can remain in flight without a parent country. (A manned Mobile Transport Lab was flown over the North Pole and collected polar data.)

NINE NEW LABS INTRODUCED IN 2014
In Taiwan and South Korea, nine new Humanoido labs were introduced in 2014 after the very large move to a new location in Taiwan. These labs serve the Space1 rocket tourism industry, astronomical observatories in two countries, Aeronautics experiments, and international expansion.

The beginning move in to Rocket Lab
Rocket Lab
(Intl Taiwan Lab 61 TRL)
September 24th, 2014 - Rocket Lab debuted after the major move to new facilities in December 2014 in Taipei Taiwan. The Rocket Lab is located on the entire second floor, and contains two work tables for lab equipment and space for constructing rocket parts and equipment. The floor houses parts and storage, and ready access components for immediate experiments. It houses the nano space stations, the medium space station, and parts for the large space station.
This facility has resources in mechanics, electronics, digital computing, the Big Brain, parts and components, all the Micro Space equipment, inventions, rockets, and a series of working spacecraft. The laboratory also includes guest space for scientists.

Photo of Taipei 101 from DeckLab
DeckLab in the Sky 
(Intl Taiwan Lab 62 TDL)
November 4th 2014 - The new deck lab is slightly larger than the previous Taiwan deck lab. Although three times lower in height, it's still suspended upwards to a hundred feet in the air. The lab faces a North polar orientation of the sky. DeckLab offers fundamental space for the conduction of aeronautical research, atmospheric phenomena, a mini launch pad for potential smaller spacecraft, and the study of weather conditions.
http://humanoidolabs.blogspot.tw/2014/11/decklab-in-sky.html

AstroLab Experiment
Astro Aeronautics Lab (Intl Taiwan Lab 63 TAL) 
Thursday November 13, 2014 - The Astro Aeronautic Laboratory officially opened with its first portable telescope experiment seen in the link below. The AAL is simply a reconfigured DeckLab in the Sky, designed for elevated astro aeronautics experiments. It can also function as a telescope optical and radio observatory, or as an experimental platform for the study of new equipment performance as the first experiment has shown.
 

http://humanoidolabs.blogspot.tw/2014/11/iphone-pocket-telescope.htmliPhone Pocket Telescope


Seoul South Korea Lab
(Intl South Korea Lab 64 SKL)
Dec. 18-21, 2014 - Accomplishments included the South Korean Space1 Site Survey, the Space1 Presidential meeting with the agenda for 2015, the Space1 Wisdom Lab meeting with South Korean Scientist/Conceptual Designer and Director Dara 지혜 and setting up an additional observatory lab plus a Korean mobile transit lab.
http://humanoidolabs.blogspot.tw/2014/12/president-meeting-in-seoul-south-korea.html




View from Soul Observatory
Seoul South Korea
Temp Astronomical Observatory Lab
(Intl South Korea Observatory Lab 65 SKO)
Dec. 18-21, 2014 - Astronomically speaking, Seoul is brightly lit in most locations. At the Temp Astronomical Observatory, the experience was many lights were turned off early in the morning. While this vastly improved seeing conditions, the level of stellar extinction in the city remained extremely high. In the view of this astronomical observatory located in the more remote sections of Dongdaemun, the planet Jupiter was clearly visible and tracked over a period of hours, but stars were not visible.

Korean Mobile Transit Lab (KMTL)
Dec. 18-21, 2014 - The Korean Mobile Transit Lab was created inside a high speed moving Express train cutting through a remote region of the rural countryside. It contained a full working computer with OS8.1.2 running numerous apps to include a full office, GPS, mapping, processing, and imaging.


Multi-D & Imaging Lab
(Intl Taiwan Lab 65 MDK)
The new lab research and development center for Multi-D & Imaging is a spinoff of the Rocket Lab. The Multi-D Imaging project will be ongoing in 2015, designed to capture the space tourism flight from a multidimensional external location which will be varied in flux position. This allows flying the imager around the tourism rocket, and to provide vantage points from above and below. The MKIP provides a calculus and differential equation mode to capture the entropy of space flight. The Lab is for testing, research, development, prototyping, and refining the final systems.

Space Komputer Development Research Lab (Intl Taiwan Lab 66 SKD)
This lab is specifically laid out for the contstruction, testing, and implementation of the Space Komputer. The first Space Komputer is the heart of the Space Machine. It's driven by KOSMOS that handles space time, rocket parameters and it collaborates with the rocket flight computer.
http://humanoidolabs.blogspot.tw/2014/10/komputer.html
http://humanoidolabs.blogspot.tw/2014/09/space-machine.html

South Korea Wisdom Lab (SKWL)
Created in 2014 for Space1, the Wisdom Lab was designed to provide an innovative and unique design view for the elements and aspects of Space1. The SKWL is located at an unspecified secret location. It is manned by Korean scientists to provide a unique view and contributory status to Space1.

The Big Brain Initiative, USA - Ultra Space Administration, DSC - Deep Space Center, are divisions of Humanoido Laboratories

Wednesday, September 24, 2014

Space Machine

SPACE MACHINE
Space1 has invented the Space Machine. Previously under wraps and known as code name Black Box, the new SM machine is the only machine that has the capability to alter rocket time. This is essentially a pure referential form of time travel, referential to the time base of the rocket, as the flow of time is altered in ways to speed up time, slow down time, or stop time.

The Space Machine is split into several discrete modules that perform various rocket and astronaut related duties. 

The RTM Referential Time Machine is interfaced as a module to the SM along with other modules to handle weightlessness, G-forces, vibration, sound, optics, and other sensory data.

The SM includes a the first Space Komputer - i.e. the heart of the Space Machine is the Space Komputer. KOSMOS handles space time, rocket parameters and it collaborates with the rocket flight computer.

Thursday, October 17, 2013

Another BSS Basic Stamp Supercomputer?

ANOTHER BSS BASIC STAMP SUPERCOMPUTER?
The Grapevine Speculation
Will there be another BSS? Considering that the BSS family and its spinoffs now encompass almost all BASIC Stamp boards and modules, is it possible that the torch may pass on to the Propeller chip? ... or will we see more of the integration of the Stamp + Propeller, or clever new Stamp-only inventions?


The question is, are there any new Stamp boards or modules that could be utilized in future projects that would show some new features? The answer is yes, and as a result, the "super stamp" is now born, made from both a BASIC Stamp and Propeller chip boards.

The Super Stamp has the extra memory and speed (+cogs) of the prop, yet programs in BASIC and has PBASIC functions, and a similar module form factor. There is some discussion about using the SPIN Stamp for such purposes.

A newer QuadLyzer functions as a BASIC Stamp Quantum Analyzer, and is a member of the BASIC Stamp Supercomputer family.

One idea is moving towards more cost effective multiplicities. The propeller chip is about $1 per computer (Cog) and this remains highly competitive. So what is coming up? You will begin to see some enhancements for modules and chips that can be applied to the BASIC Stamp and the Propeller chip, as well as dedicated supercharged machines.

Tentative New UT Basic Stamp Supercomputer
http://humanoidolabs.blogspot.tw/2013/10/ut-basic-stamp-supercomputer.html

QuadLyzer
http://humanoidolabs.blogspot.tw/2012/10/quadalyzer-quantum-analyzer.html

SuperStamp
http://humanoidolabs.blogspot.tw/2013/10/superstamp.html

Wednesday, October 16, 2013

3DSC - Worlds 1st 3D Stamp Computer

3DSC - WORLDS FIRST 3D STAMP COMPUTER
 

Basic Stamp Supercomputer Spinoff Technology - A 3D Stamp Computer to Explore a Multidimensional Universe

Note: I’m posting this in the Basic Stamp Supercomputer thread as spinoff technology, though it’s likely such a project can be interfaced the the BSS itself. The line is not a distinctive one, as what can be applied to the 3D Stamp Computer can be applied to the BSS as well. Yet, for the 3DSC, the applications appear totally different and unique. More on this will be described.

I was looking at the Basic Stamp Supercomputer and there in front were multiple platform levels of various stamp computers with incredible power, and the magnitude hit me - thinking should be in three or more dimensions. Up to this point, I was thinking only in terms of quantity, i.e. clusters and paralleled processing.

According to Einstein, a space-time continuum exists in multiple dimensions. So why not have the supercomputer do a kind of demonstration or simulation and recreate the effects of space-time with, say three or more dimensions of choice? (using simple common components) That would be affordable if we used the Basic Stamp One, and the entire project could be completed in a reasonable period of time.

Taking this new BSS spinoff technology one step further, a complete yet simple entity was created which is now called the 3D Stamp Computer or 3DSC. It actually works! Using three driving computational and controlling engines and thinking in three dimensions (not limited to space only), it was programmed with some very interesting ideas, the results of which are absolutely spectacular!

Using light, sound, computation, space, and time, some demonstration programs were written that are absolutely mind blowing. I felt a kind of awesome feeling like back in the university when being introduced to the world of Albert Einstein with time travel, the Universe, dimensional space time concepts and physics that can inspire the mind and the soul into the excitement of expanded thinking on new levels.

Simply put, the project takes you to a place where literally no one has gone before - the power of multidimensional computing is the ability to use time and space in various relationships with hardware, calculation, computation, sound, light, sequence, phase, actuation, waveform, oscillation, harmonics, sensors and inter-dimensional communications to develop new creative concepts.

Historical - From the Beginning - the 3DC (3D Computer)
http://forums.parallax.com/showthread.php/108121-BASIC-Stamp-Supercomputer?p=796273&viewfull=1#post796273
I will probably break off the 3D Stamp Computer into its own thread as it will be developed as a single project for a while. As an update to the 3DC, I'm currently developing application ideas and outlining the software. It appears that once you work with multiple stamps, rather than one, there are many new applications never tried before with stamps.

This opens up all new ideas and programming possibilities. Once it is fully developed, there is great potential for connecting it to the Basic Stamp Supercomputer. It the current state of the 3DC, three computers can attach to the BSS. However, these will need their own space and levels to achieve their programming tasks which are affected by space and proximity. I searched the web for similar proximity apps with basic stamps and didn't find any. This is going to be all new territory for the stamp.

I have also considered working with the BSS in a way to convert it to a multi-dimensional supercomputer, and program it for apps that are designed for 30 dimensions. That may require a rearrangement of the stamps in space time. While I've thought of an abundance of apps for the 3DC, the multiple dimension BSS (MDBSS) is going to take some considerable thought. Exactly what apps are most suited to 30 dimensions? It's definitely new space to trod upon...

3D Stamp Computer Update
http://forums.parallax.com/showthread.php/108121-BASIC-Stamp-Supercomputer?p=798669&viewfull=1#post798669
Programming is now completed on the BSS Spinoff - 3D Stamp Computer, and the article will be included in BasicOne Stamp News Spring 2009 premier issue. The testing went without a hitch, the code works flawlessly, and the apps are all listed in the article. The schematic is fully tested and verified. I wrote 11 programs for the 3DSC, all are now tested and working.


LINKS

http://forums.parallax.com/showthread.php/108121-BASIC-Stamp-Supercomputer?p=799967&viewfull=1#post799967 

http://forums.parallax.com/showthread.php?p=799604

http://forums.parallax.com/showthread.php?p=799964


http://forums.parallax.com/showthread.php/112082-World-s-1st-3-Dimensional-Stamp-Computer-%283DSC%29.-Upgrade-4D-Morphing-Computer?p=799604#post799604  

http://forums.parallax.com/showthread.php/108121-BASIC-Stamp-Supercomputer/page10

to be continued 

Thursday, August 1, 2013

COSMAC Elf Clone Built with PICs

COSMAC ELF CLONE BUILT WITH PICS
Ted Rossin put together a modern day version of a COSMAC ELF retro computer using a PIC processor.

"The PIC is clocked with a 7.16 MHz crystal which is 4x the rate of a standard Elf with Pixie chip.  This gave me 32 PIC instructions per 1802 state cycle to get the job done.  I use the internal PLL to multiply the clock by another 4 as the PIC needs 4 clocks per instruction.  For most 1802 instructions this was cake but some were quite challenging as the PIC has to implement the instruction plus keep TPA and TPB going as well as implement the normal 1802 bus cycles not to mention the need to respond to the mode pins, DMA and interrupts."

http://www.tedrossin.net46.net/Electronics/RCA/RCA.html#ElfClone

Friday, June 28, 2013

Mobile Transport Lab 56

MOBILE TRANSPORT LAB 56
No Parent Country
The Mobile Transport Lab MTL is one that can remain in flight without a parent country. The Mobile Transport Lab was flown over the North Pole and collected data. This is a mobile science and technology lab for travel. It represents a more modern version of the original Transport Lab Facility (TLF). New items include a smart phone computer and monitor with many digital scientific apps for scientific lab analysis, multiple cameras, a CCD, and Space Telescope. Classification: 2013 Mobile Transport Lab 56 (no parent country)

Sunday, June 23, 2013

Cherry Pie Tiny Super Computer Wannabe

MANUFACTURED BY HUMANOIDO LABS
CHERRY PIE: TINY SUPER COMPUTER WANNABE
It's finally here - Cherry Pie, a Tiny Super Computer Wannabe, for hobbyists and students who can't afford 55 million dollars for the real thing but want to build their own smaller working version for experimenting, learning, having fun and play.

The Cherry Pie attempts to use techniques to super-size your existing Propeller chips, multiply their "Cogs" and make a computing machine with more power, function and intrigue! Cherry Processors are less than a penny each!

INTRO & STATS
This is a cute tiny parallel platform almost like the big supercomputers on the Top 500 List. It has lots of parallel cores, multi-threaded processors, it's own fully functional real time operating system RTOS (for thousands of cherry processors) and interfaces galore for nearly every imaginable configuration (parallel, serial, full duplex, half duplex, party line, one wire, etc.). It's simple, homey, and a lot like cherry pie in likeability.

TECHNOLOGY
Cherry Pie is based on technology developed for the Spin Brain which has filtered down from the actual Big Brain that turned Supercomputer last year. These Tiny Wannabe Super Computers are fully operational, function in parallel, and have wee-tiny output monitors on each chip for experiments on a budget.

— We expect these will go like hotcakes once the schools discover they're a learning bonanza substitute for the real thing. —

— Educators state, switching to Cherry Pie <tiny super computer wannabe>, 55 million dollars or 55 dollars was an easy choice for students and the university' curriculum —

PRICING
They're almost a dime a dozen, though you'll still need to purchase from one to five Parallax Multi Core chips at about $7.99 each. But you can start with one chip and "supersize" its eight RISC cores to super computer stuffins classification, then add more chips as your wallet grows in increments of $7.99. This is about a dollar a hard core or CPU. Not bad! Throw in handful of common components from the electronic parts store and you should be ready to get started immediately! But wait! There's more! The cost of a single Cherry processor drops to less than a penny.

AMORTIZING
The amortized cost is far less. The enhanced Propeller chip rises from 8 RISC cores to a combined 1008 processors. Running five chips provides a total of 5,040 Cherry processors. As each chip is $7.99, the amortized cost per Cherry processor is only $.008 - not even a full penny per processor!

SPEED
The speed is also tiny. You'll need to pretend the actual thousand MIPs rating is thousands of times faster. But don't worry, we have several ways to load up the chips with enhancements that make this tiny machine "function" more like an actual supercomputer. With your hair flung back from hairspray and the fallout-wind of this tiny slick supercomputer wannabe, it's sure to be a win-win situation.

WANNABE
Wannabe is good - and not a bad thing, as proven by Daniel Hammer, professor of bioengineering at the University of Pennsylvania. He's reportedly working with artificial cells made from polymers, which can mimic the ease with which white blood cells travel through the body. These could deliver drugs directly where they're needed, making it easier and safer to fight off certain diseases, including cancer.

ADVANTAGES 
Cherry Pie has advantages. It doesn't need the support team of a lunar landing. It doesn't need a large room or entire building to hold it. It doesn't result in a monthly electric bill more costly than purchasing a house.

LINKS
SPIN BRAIN
BIG BRAIN
PARALLAX
PROPELLER CHIP P8x32A-D40
PROP PLUG 32201

to be continued

Friday, June 21, 2013

Propeller Mini Microcontroller

THE PROPELLER MINI
The Propeller Mini by Parallax is a tiny but powerful microcontroller computer with 8 cores and a very small footprint.

A tiny .81 x 1.52-inches

The current $24.99 cost is the same as a Proto Board, the lowest cost complete Propeller board offered by Parallax at this time. The footprint is about the same size as BASIC Stamp module.

The Propeller chip is the heart of the Big Brain Supercomputer at Humanoido Labs.

 




 













































FEATURES
  • Propeller P8X32A-M44 multi-core microcontroller 
  • 32KB EEPROM program storage 
  • 5V 1A, 3.3V 400 mA regulators
  • Removable 5 MHz crystal
  • Access to 19 digital I/O
  • 3.3 VDC regulated output @ 400 mA max
  • 5 VDC regulated, 600 mA max
  • Voltage requirement: Regulated 6.5–12 VDC though VIN
  • Dimensions: 0.81 x 1.52 in (20.5 x 38.6 mm)
  • Operating temp range: -40 to +185 °F (-40 to +85 °C)
  •  Prop Plug #32201 is required for programming (not included)
Propeller Mini Product Guide v1.1 (.pdf)
Propeller Mini Schematic (.pdf)

Saturday, May 25, 2013

Propeller COSMAC ELF II Annexes the Future

Retro MC computer
PROPELLER COSMAC ELF II ANNEXES THE FUTURE
Can retro computers from yesteryear find any place to be of use in the future? What possible tasking can these slow unwittingly singular computers do for future applications? You might be surprised!

BACK TO THE FUTURE: First, they still have their wits, and when annexed to modern technology, can update to modern parallel functioning. They have great function and use, with the strong points built in, such as binary functions, smart input devices, and smart output panels. They can dedicate their task, operate in real time, and continue their life with purpose and usefulness.

— don't walk, side step, or even think about riding side saddle with these old computers or their simulators, because they have the greatest value in the 21st Century —

For a good example application, we took our trusty MC Minimal Computer which was converted both hardware and software into a version of the COSMAC ELF II and we tasked it for use at the Ultra Space Center as a dedicated and real time reporting Numerical Binary Comptometer.

This serves the constant reporting of binary output, which is now a dedicated secondary service provided to the Big Brain Supercomputer Machine Array. In this experiment, the Propeller powered COSMAC ELF II is the output and provides annexing ten two-position switches and one pushbutton, with eight red Binary reporting status LEDs. Running under its own power, the Retro computer version is useful as a dedicated tasker running parallel with other jobs.

PAGE ONE

http://humanoidolabs.blogspot.tw/2012/03/propeller-elf-ii.html
PAGE TWO

http://humanoidolabs.blogspot.tw/2013/04/cosmac-propeller-elf-ii-page-2.html

Saturday, December 22, 2012

Hybrid Air Flight Vehicle

http://lava360.com/30-breathtaking-future-city-concept-art/
BIG BRAIN BREAKTHROUGHS
HYBRID AIR FLIGHT VEHICLE FOR CITY TRANSPORTATION

IS SHORT TERM AIR FLIGHT THE NEXT LEAP IN CITY TRANSPORTATION?

A new vehicle is being designed for a completely new concept in city transport. Available only for specific already-conforming cities, the HAF vehicle can use one of two modes of transportation as decided by its on-board computer.

For years, man has anticipated the use of a personal plane for transport, and this difficult-to-construct craft has challenges of power, safety, regulation, management, environment, maintenance and other factors not easily met. This is why the personal airplane in every garage is not yet a reality after hundreds of years of dreaming.

The reason HAF is successful, is that it combines both short term land flight and ST air borne flight. The computer calculates and anticipates the free space and then proceeds to best utilize it, choosing from either short term land or air modes.

The differences, in transport terms, between land and air modes in regard to calculated pathways, is not appreciable. This means current infrastructure in place are entirely suitable. The small elevations from land mass is also not appreciable and not subjective to FAA or other airborne regulatory committee actions and laws.

The HAF can vastly increase the efficiency and timely nature of transport by using the hop method in going from land travel to air travel in a fraction of a second. The computer calculates LOS line of sight, LREVs left or right entrance vehicles and will undoubtedly use a level of anticipation or artificial intelligence to determine "next move" scenarios, thus maintaining maximum safety and avoiding accidents.

HAF is still a human driven vehicle, yet one that can currently integrate with a modern big city traffic society.

Tuesday, November 27, 2012

50 Cent Computer

One switch 9-LED 50-cent computer for hacking
BIG BRAIN BUYS A NEW 50-CENT COMPUTER
Showing lenses above LEDs

WHO KNEW THE BIKE LIGHT IS A FULL COMPUTER?

 FOR HACKING
This is a simple low cost new preprogrammed computer. This surprising find is made possible by the visions of the Big Brain initiative. Sometimes we need to look at things in a new light.

Imagine the Big Brain on tour within the R.O.C.,  can you predict what it will buy - the large multi-wire gripping clawed head scratcher, the plastic shrunken head, the fierce vicious swimming robot fish, or the 50-cent computer? It was the computer that was too good to pass up. This find came from deep within the mystical night market by the ocean inlet harbor at a dollar store with many unusual and "great find" items priced less than a dollar. This is one amazing example.

OVERVIEW
This item is a complete programmed computer, with a single push button input that controls seven modes of operation and output.

OUTPUT
The output display is made up of seven super bright LEDs enhanced with built in panel of convex lenses that collect and focus the light. It has 360 degree visibility around its perimeter and it's entirely portable, clipping to a belt or to a bike with the enclosed mount.

DISCUSSION & DATA
The cost was US 50 cents though these lights go for US$12 at bike stores. It easily removes from the mount. Designed as a person or bike light, and running from two AAA batteries, this item can be hacked for some very useful parts or used for its intended purpose. This is packaged as part number XY-118 and made in China as a "9 LED Multifunction Caution Light" for uses a a high brightness tail light. The light is claimed to run up to 150 hours or 6.25 continuous days and nights. The interesting icons on the back of the blister pack show the light mounted on a pedestrian's backpack, near the peak roof of a house or tent, inside a car positioned up by the rear window, on the back of a bike, mounted on the front of a person who is skiing, and positioned as an obstacle warning light located by debris.

USAGE
The Big Brain thinks it can be recycled and used for parts, or computer programmed for 7 different multi-functions complete with input and output from processor pins. It runs from a 3-volt power supply, making it compatible with a Parallax Propeller chip, or able to operate independently. It can be used as an 8-bit port display with LEDs showing bits 0-7 and a byte condition in binary code representations and one LED for a power indicator. The nine white LEDs can double as input sensors, the lenses taking parallel light and focusing it onto each LED for greater precision.

ADDITIONAL APPS
The lenses are ideal for making a light beam communications machine where the transmission of parallel light is needed. Nine lenses can drive nine channels of LED electromagnetic radiation. Additional circuits are needed to modulate the LEDs with voice, however, no extra parts are needed to send binary and Morse Code. This is an experimenter's bonanza with many more possible uses!

LIST OF PARTS
Housing
Mount
Computer
Switch
Lenses
Nine White LEDs
Hardware

Friday, September 14, 2012

Objects Inside the Chip

LITTLE OBJECTS INSIDE THE CHIP
WOW! There are literally these amazing tiny objects inside the chip! No, these are not the software objects you think of in programming with Propeller Spin language but rather are tiny objects to perform tasks much like typical things we think about or use in the everyday world.

Ok, some of the objects represent new technology, like the Tractor Beam. This is one goal with the project - to represent new technology and ideas. Many of these science fact functional objects in the chip, objects such as Transformers and Transporters, may consist of SW, while others like the Nano Telescope and Microscope may exist in combinations of physical hardware and SW. Objects inside the chip don't really have a name as yet, so for now we'll refer to these as simply categorized OICs (pronounced like oy-ks).

This is a project to construct these objects. The first are based on simple arrangements just to develop a functional example. Some OICs involve the new concept of Machining With Software. This is an actual machining method - the processing, shaping and developing an object inside the chip using software.

All of these are either in completed form or represent ongoing development. Some are in their infancy forms. Others are under consideration. They represent the building blocks of a new way of thinking about the inner space inside a Propeller microcontroller chip.

A Typical List of OICs
  1. Transporter
  2. Transformer
  3. Tractor Beam 
  4. Matter
  5. AntiMatter
  6. Nanite
  7. Nano Telescope
  8. Nano Microscope
  9. Time Machine
  10. Clock
  11. Cloner
  12. Invisibility Cloak
  13. Neuron
  14. Injector
  15. Computer Processor
  16. Freezer
  17. Heater
  18. Nano Measurement Ruler
  19. Window
  20. X-Ray Machine 
  21. MIM, Machine in a Machine 
  22. Reverber Instrument 
  23. Nano Goop 
  24. Camera
  25. Filter Machine
  26. Cartographic Machine 
  27. Manipulator Machine
  28. Vibrator
  29. Radio
  30. Thermometer 
  31. Negative Space 
  32. Positive Space
  33. Repeller 
  34. Artificial Gravity
Functions of OICs
01 - Instantly move/tranform object/process from one place to another
02 - Machine or process that transforms to another machine or process
03 - A beam to capture, hold, and carry along an object or process
04 - Physical matter or matter represented by other means
05 - The anti component of matter, causes annihilation upon contact
06 - Nanite is a very small machine or process at the nano level
07 - Very tiny telescope to view distant objects or processes in the chip
08 - Designed to view and enlarge nano things
09 - Alter and travel forward and backwards in time
10 - Keeps track of time and timing
11 - Copies and duplicates an object or process
12 - Mask an object or process
13 - A machine Neuron
14 - A machine to inject or distribute neurons
15 - Minimal exampling computer inside the Propeller chip
16 - The Freezer can freeze an operation or object
17 - The Heater can unthaw a frozen object or process
18 - Measures things inside the chips as small as a nano
19 - A viewing portal to see objects and processes
20 - Capable of looking through objects or processes
21 - A machine that functions inside another machine in the chip
22 - Causes object or method or process delay
23 - An object, process, method which is a few nanometers in size
24 - Snapshots various locations inside the chip
25 - Screens out things
26 - Creates maps of inner space domains
27 - Views, structures and modifies bits
28 - Vibrates structure to specified vibration frequencies
29 - Radio like features
30 - Measures temperature inside the chip
31 - Inverse, opposite positive, i.e. charge, number or state 
32 - Opposite of negative space
33 - When like charges repel 
35 - Made with like charge excess to create weight or position

OIC Objects constructed with the first Big Brain
A) Simplex Neuron
B) Cloner
C) Computer Processor
D) Clock
E) Injector
F) MIM Machine in a Machine

Non-OIC Objects constructed outside the chip
A) X-Ray Machine
B) Nano Telescope
C) Window

OIC - Objects Inside the Chip
MWS - Machining With Software